Andrew - Computer prgramming tutor - Nashville
Andrew - Computer prgramming tutor - Nashville

The profile of Andrew and their contact details have been verified by our experts

Andrew

  • Rate TSh 72,734
  • Response 24h
  • Students

    Number of students Andrew has accompanied since arriving at Superprof

    9

    Number of students Andrew has accompanied since arriving at Superprof

Andrew - Computer prgramming tutor - Nashville
  • 5 (2 reviews)

TSh 72,734/hr

See Computer programming tutors

Unfortunately, this tutor is unavailable

  • Computer programming
  • C#

Willing and able to teach any or all aspects of game dev (programming, 3D/2D art, rigging, animation, texturing, SFX) using Unity/Unreal, Maya/Blender, Adobe Suite in a personalized project based form

  • Computer programming
  • C#

Lesson location

Recommended

Andrew is a respected member of our tutor community. He is highly recommended for his commitment and the quality of his lessons. An excellent choice to progress with confidence.

About Andrew

Passionate indie game developer who loves to teach! I have a dual degree in Games Simulations Arts & Sciences and Electronic Arts and I'm looking to inspire and enable others to pursue their dreams of game development. I'm a bit of a renaissance man when it comes to video game development, having my hands in every department. Be it gameplay/network/graphics programming, 2D/3D art, animation, or game design, I'm eager to teach anyone who is willing to learn! I have experience being a teacher's assistant throughout college, and experience instructing the middle school age range in a classroom setting, both in the field of game development.

I'm actively paving my own way through the industry, as I have been working on a solo development game for the past two years. It takes a lot to develop a game entirely on your own, but the rewards are immense! Understanding every aspect of game development enables me to communicate essential information easily, and not just memorization but for the student to fundamentally understand how everything works. I'm hoping to share that knowledge with you!

See more

About the lesson

  • Ordinary Level
  • Form 5
  • Form 6
  • +12
  • levels :

    Ordinary Level

    Form 5

    Form 6

    Terminale

    Ordinary Diploma

    Tertiary Education

    Adult Education

    Master’s Degree

    PhD / Doctorate

    MBA

    Beginner

    Intermediate

    Advanced

    Professionnel

    Children

  • English

All languages in which the lesson is available :

English

I'm a patient and understanding individual, and nothing brings me as much as joy as helping people reach the "aha" moment when it comes to technical development. I strive to understand various aspects of my field on a fundamental level so that I can better explain these concepts to others. I have experience teaching game development to various levels, from middle school to college students and am willing to teach any demographics.

A typical lesson plan:
My first step would be to identify which portion of game development the student is most interested in learning. This determination would then lead to various lesson plans tailored to each individual student based on their interests. A student that does not know/wants to learn it all could obviously be taught in every subject as well.

Programming Plan:
1. Determine game engine interests
I'm more skilled in the Unity Engine but also skilled in Unreal. Both engines have specific advantages depending on the course of the project/interests of the student. Both could be taught as well.
2. Basic programming concepts
Understanding the syntax (the order/rules to how we type) of coding comes with experience, so we jump right into programming concepts and learn the syntax as we develop. Step one is learning variables, various variable types, and then learning flow through if/else statements, for/while loops, and functions.
3. Object Oriented Programming
A fundamental concept of game development (and programming in general) is the coding pattern called Object Oriented Programming (OOP). Students learn about classes, structs, and composition vs inheritance.
4. Template Project Development
After understanding the fundamentals, we can start interfacing with the game engine to develop our very own game! Students interests will be factored into the design of the projects, where they will be provided with a template to develop upon and implement features that they're interested in implementing.
5. Repeat with new templates, or move onto more of a consulting role. Explore additional regions of programming, like graphics/shader development or network development.
Students can continue to develop additional projects with me, or if they decide that they have learned enough to develop on their own, we can transition into more of a consulting role where I can be consulted for assistance with specific systems/mechanics in the future.

Art Development Lesson Plans
Step one is determining the student's area of focus in the art world. If there isn't a focus, that's great too! We can learn it all!
I'm fluent in 2D and 3D art pipelines. For 2D artists, access to Adobe Creative Cloud is recommended, but other free programs can also be explored. For 3D artists, we can use the free modelling software Blender. College students can also obtain the free educational license for Autodesk Maya (my personal preference).

3D Art:
Again, a focus can be determined. Is the student interested in creating 3D models, and leaving it there? Or are they interested in developing skeletal rigs, allowing a 3D model to be animated. Or are they just interested in animating? Any or no focus is welcome, and lessons will be individually tailored.

1. Learn modelling software basics, and terminology.
Verticies, edges, faces, surface topology, polycount, UV skinning.
2. Learn how to import basic assets into game engines, and the various interfaces within the game engine for setting up said assets.
3. Develop unique assets using photo references.
Whether it be modelling, texturing, rigging, or animating, we can always ease our load by using photo references. Advanced students can create their own photo references, or we can use photos grabbed from the interent.
4. Implement more advanced assets into game engines, and use provided (or self written!) code to create an interactive experience with your own hand made assets.

2D Art:
Once again, we determine focus or a lack thereof.
I was trained in traditional art and graphic design from a young age, so we can go various routes in the 2D Art world. Students can learn how to develop illustrative abilities, or UI abilities.

Illustrative Lesson Plan:
The abilities learned from this course can be used to either texture 3D surfaces, or create assets for a 2D game.
1. Learn fundamental concepts such as perspective, line weight, shading, lighting, and color.
2. Learn the specific program's tools and how to export and implement images into the game engine of choice.
3. Illustrate from photo reference.
Great artists steal, so we start off by trying to imitate the style of illustration the student is most interested in.
4. Rinse and repeat with more challenging prompts. Accumulate assets to compile in their very own templated game engine project.

UI Graphic Design Lesson Plan:
Learn how to create interactive UI systems in a more technically based art/programming hybrid course.
1. Learn graphic design basics, such as margins, white space, vector vs raster, and use of text. Learn UI concepts like HUDs, diegetic UI, and menus.
2. Learn game engine and graphic development program basics. Typically Adobe Illustrator would be used, but other programs can be explored.
3. Create custom assets for use in game, such as custom buttons, sliders, icons, etc. Student interest is heavily considered. This course can also be applied on top of template projects used in previous courses.
4. Implement and utilize UI elements in engine, and hook them into gameplay related systems.


Conclusion:
Again, game development is such a diverse field and so much can be learned. I'm learning more every day! Individual plans can be heavily tailored to individual desire.

See more

Rates

Rate

  • TSh 72,734

Pack prices

  • 5h: TSh 363,671
  • 10h: TSh 727,342

online

  • TSh72,734/h

Similar Computer programming teachers in Nashville

  • Reza

    Brooklyn, United States & Online

    5 (124 reviews)
    • TSh 103,945/hr
    • 1st lesson free
  • Reza

    London, United Kingdom & Online

    5 (39 reviews)
    • TSh 122,999/hr
    • 1st lesson free
  • Shivam

    Kingston upon Thames, United Kingdom & Online

    4.9 (36 reviews)
    • TSh 52,714/hr
    • 1st lesson free
  • Alessandro

    Roma, Italy & Online

    5 (22 reviews)
    • TSh 152,194/hr
    • 1st lesson free
  • ADAM

    Paris 12e, France & Online

    4.9 (36 reviews)
    • TSh 152,194/hr
    • 1st lesson free
  • Massimiliano

    Ancona, Italy & Online

    5 (43 reviews)
    • TSh 91,316/hr
    • 1st lesson free
  • Mourad

    Paris 12e, France & Online

    5 (76 reviews)
    • TSh 136,975/hr
    • 1st lesson free
  • Laurent

    Marseille 1er, France & Online

    4.6 (75 reviews)
    • TSh 182,633/hr
    • 1st lesson free
  • Robert

    London, United Kingdom & Online

    5 (24 reviews)
    • TSh 347,913/hr
    • 1st lesson free
  • Esmaeil

    New York, United States & Online

    5 (83 reviews)
    • TSh 77,959/hr
    • 1st lesson free
  • Reihane

    Guelph, Canada & Online

    5 (52 reviews)
    • TSh 94,794/hr
    • 1st lesson free
  • Michael

    New York, United States & Online

    5 (36 reviews)
    • TSh 129,931/hr
    • 1st lesson free
  • Gabriel

    New York, United States & Online

    5 (100 reviews)
    • TSh 64,966/hr
  • Marco

    Tortona, Italy & Online

    5 (61 reviews)
    • TSh 91,316/hr
  • David

    Toronto, Canada & Online

    5 (39 reviews)
    • TSh 170,628/hr
  • Behdad

    New York, United States & Online

    4.9 (33 reviews)
    • TSh 64,966/hr
    • 1st lesson free
  • João

    London, United Kingdom & Online

    5 (50 reviews)
    • TSh 105,428/hr
  • Andrea, PhD, CQF

    London, United Kingdom & Online

    5 (50 reviews)
    • TSh 351,427/hr
  • Dr Kritaphat

    London, United Kingdom & Online

    5 (50 reviews)
    • TSh 242,484/hr
    • 1st lesson free
  • Othmane

    Paris 5e, France & Online

    4.9 (50 reviews)
    • TSh 60,878/hr
    • 1st lesson free
  • See Computer programming tutors